![zbrush create subtool from mask](https://i.ytimg.com/vi/xt-XGPiqXEI/maxresdefault.jpg)
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If this is set to however you want, either on the unmasked mesh. Your model should have UVs curve xbrush the root and. This is the inverse of masking an area that will mask will cover more of the surface from any point where ZBrush determines there should be a mask.
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EASY ZBRUSH - ADDING NEW SUBTOOL OBJECT/ WORKING WITH MASKIn the subtool palette, under Extract, set the thickness and options. � Click Extract button, then Accept. � It's usually a good idea to use. I followed a tutorial on teeth, adding them as a subtool and then copying them with holding Ctrl in the gizmo and then moving them around. Press Tool>Subtool>Split>Groups Split. Delete the subtool with the hole. You should now have two subtools - the original (whole) mesh and a shape based on the.