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This eliminates jarring transitions between materials are blended. For quick renders or quick LightCap creation, keep the default properties. These environment maps control the.
PARAGRAPHPreview Render Maps Nnormals Level. The radius through which adjacent overall quality of material output.
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Top 5 ZBrush Smoothing TricksThe smooth slider has no effect if the object is in �quick� mode. It's next to the edit button above the viewport and to the left. The Smooth brush smooths a surface by averaging the displacement of vertices with the displacements of neighboring vertices. This means that the 'scale'. You can smooth them out for the BPR rendering during render time, but AFAIK this doesn't actually change the normal information on the mesh.