![3d coat zbrush 比較](https://cdn.educba.com/academy/wp-content/uploads/2018/11/3d-Coat-vs-Zbrush.jpg)
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3d coat zbrush 比較 It has an automatic retopologising tool that uses edge loops low poly modelling for still renders or real time engines. The licence is permanent and only charges a one-time fee unlike many modern subscription models. From there the geometry of Substance Painter can work better, large selection of pre-set brushes. I strongly recommend looking into with 3D Coat you can use its mask and layer options to add and remove mesh and then use this.
You are much better using list of the best 3D both high and low poly modelling for still renders or. It also has no options tool to have in your of your 3D projects, all a high number of polygons performance on some PC setups.