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You should not set it value to more than twice poly mesh. What does it say for the maximal possible polycount per.
I adjusted the value and I could work with meshes up to 6 million. But I think this as an other indication that there is something wrong if you take the amount of 3GB available RAM in consideration.
It does no good to modify your ini files if the changes ggb you make are not being recognized by the operating system. But got only crashes on much of your available memory.
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Speedsculpting a ram in ZBrushCPU: Intel i5/i7/Xeon technology or AMD equivalent. RAM: 8 GB required for working with multi-million poly models. (16+ GB preferred.) HDD: GB of free hard. ZBrush is quite RAM intensive. We recommend a minimum of 8GB RAM for simple Models, and 16GB+ for high-res sculpts. Does ZBrush use more CPU or GPU? RTX - Inno3D Twin X2 OC 8GB. RAM. 16X2 - Gskill Ripjaws MHz 32GB DDR4. CinebenchR20 Score. CinebenchR20 Scoring. Click to read more about our scoring.