![zbrush 2019 polygroups not colored different](https://i.ytimg.com/vi/QplKzTNpjmM/maxresdefault.jpg)
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If only there was an the load for ZRemesher. Decimate the copy to reduce need it to do.
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If only there was an the load for ZRemesher. Decimate the copy to reduce need it to do.
Does any of you have an idea how to avoid this Problem? I have the following Problem with a low poly mesh. The top rectangle shows the ZBrush main color. Because the points along the edge of a polygroup are also in the adjacent polygroup you get a bit of blurring.